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News

Developer 

Multi-Content Addons - a Note for Addon Writers

This is just a quick note for addon developers. A recent change to the codebase from the August cycle has added a new “content\type” parameter. With this parameter, addons that provide access to content that includes both audio and video (like the Internet Archive) can now be limited to only one…

Team XBMC

August 12, 2012·1 min read
zappy-ouya-announce1

Community, Developer 

XBMC and Ouya? Oh Yeah!

Maybe it was inevitable. Maybe it was because of the hundreds, if not thousands, of demands on Twitter, in blogs, on Facebook, in Reddit, and in Kickstarter comments. Maybe it’s because many of Team Ouya support XBMC, and nearly a third of Team XBMC members are Ouya backers. Regardless, we are…

Nathan Betzen

August 06, 2012·1 min read

Tags

All News653Community Updates176Conferences56Deep Dive14DevCon33Developer Updates129Prerelease Announcements138Release Announcements66April Fools7

Search

Advanced Search

Community 

XBMC For Android

We have been keeping a little secret.. the kind that is so much fun to share when the time comes. Today we announce XBMC for Android. Not a remote, not a thin client; the real deal. No root or jailbreak required. XBMC can be launched as an application on your set-top-box, tablet, phone, or wherever…

Cory

July 12, 2012·3 min read

Community 

XBMC4Xbox Update

.webp As you should all know by now, Team XBMC does not maintain a build for the original Xbox. With that said, a few valiant souls have continued to port over some of the more beneficial lines of XBMC code and done other bug fixing the keep the aging Xbox as a valid option for many people out…

Team XBMC

July 04, 2012·1 min read

Developer 

GSoC 2012 Statistics gathering

Hi everyone! As you all may or may not know I’ve been tasked to clean up parts of the scraping process in my GSoC project. A first step to this is to gather some information so that we statistically can say what formats your media is formatted in: do you usually have dots instead of spaces, do most…

Team XBMC

June 19, 2012·2 min read

Prerelease 

XBMC 11.0 - June Cycle

As mentioned previously, we have now moved into a monthly development cycle, in which we merge new features at the beginning of the month and then perform bug fixes through the rest of the month. This means, at the end of every month, developers, bug-reporters, and those willing to deal with…

Nathan Betzen

June 11, 2012·3 min read

Prerelease 

XBMC 11.0 - May Cycle (updated)

As mentioned previously, we have now moved into a monthly development cycle, in which we merge new features at the beginning of the month and then perform bug fixes through the rest of the month. This means, at the end of every month, developers, bug-reporters, and those willing to deal with…

Nathan Betzen

June 04, 2012·6 min read

Community 

New translation service

As some of you might have noticed, we are in the process of making life for all hard working translators a whole lot easier. And for those of you who wanted to contribute with translating XBMC but have always thought it was too much hassle, we have now made it easier than ever. Attila Jakosa have…

Nathan Betzen

May 29, 2012·1 min read
hd-audio-announce

Community, Developer 

XBMC Audio goes HD

It’s been long-awaited, oft-discussed and it’s finally here – AudioEngine for XBMC! What is AudioEngine? A complete re-write of the core audio sub-system of XBMC, and a two-year project comprising some 22,000 lines of code. Spear-headed by lead-developer gnif, with contributions from many other…

Nathan Betzen

May 29, 2012·2 min read

Prerelease 

XBMC 11.0 - April Cycle

As mentioned previously, we have now moved into a monthly development cycle, in which we merge new features at the beginning of the month and then perform bug fixes through the rest of the month. This means, at the end of every month, developers, bug-reporters, and those willing to deal with…

Nathan Betzen

May 01, 2012·3 min read

Community, Developer 

Update Grab-bag

There is lots going on in XBMC-land, so now seems like a good time for an update on all fronts. I’d like to touch quickly on several areas, there are sure to be some follow-ups coming soon. We’ve been busy This was mentioned a few weeks ago on the forum but was never brought up here: In a recent…

Nathan Betzen

April 24, 2012·2 min read

Deep Dive 

FLIRC - a new (old) way to control XBMC

In a continuation of the series begun with our write-up of the USB-CEC adapter, we would like to take the time today to highlight another adapter out there that makes controlling XBMC dramatically easier. This week, I’d like to introduce Chris (psuedo7 in the forum), who will be telling us a bit…

Nathan Betzen

April 14, 2012·4 min read

Release, Community 

XBMC Accepted into Debian

Linux users rejoice! Thanks primarily to the hard work of Andres Mejia, XBMC has been accepted into the official Debian distribution! In the past we have been unable to make it into Debian as the sheer size and complexity of XBMC made the review process so difficult, so Andres, an XBMC developer…

Team XBMC

April 09, 2012·2 min read
xbmc-eden-announce-2-650-1

Release 

XBMC 11.0 - Eden

It’s been over a year in the works and today we are excited to announce that XBMC 11.0 is finally ready and available for download. You can find XBMC 11.0 here. XBMC 11.0 Milestones include Addon Rollbacks, vast improvements in Confluence (the default skin), massive speed increases via features…

Nathan Betzen

March 23, 2012·2 min read

Developer 

Google Summer of Code 2012: Update

We are pleased and excited to announce to everyone that we have been accepted as an official GSOC mentor organization this year. From now until the 26th, we would like to encourage all our faithful student users (and other interested students) to visit our GSOC Ideas Page, review some of the ideas…

Nathan Betzen

March 17, 2012·1 min read

Developer 

Google Summer of Code 2012

A quick note to let our users know that we have applied to be a sponsor for this year’s GSOC. Some of you may recall that we were accepted a few years ago, and by proxy thanks to the BeagleBoard project in 2010. We’re confident that the recent buzz from the Raspberry Pi among other things will help…

Nathan Betzen

March 08, 2012·1 min read

Prerelease 

XBMC 11 Eden: RC2

We are pleased to announce that the video sync bug introduced has been resolved and Release Candidate 2 released in record time. For those of you who skipped RC1, a review of major changes since Beta 3 may be found in this post. Additionally, you are welcome, as always, to review our coding changes…

Team XBMC

March 01, 2012·1 min read

Prerelease 

XBMC 11 Eden: RC1: UPDATE

XBMC 11 Eden: RC1, ready for take off. Today we are excited to announce Eden Release Candidate 1. It has been a productive few weeks since Beta 3, as we’ve ironed out numerous minor (and one or two major) bugs. In particular, we’ve: - Given preference to external subtitles over internal subtitles -…

Team XBMC

February 26, 2012·2 min read

Community 

Forum Upgrade - It’s finally happening!

This is just a quick note. Over the next few weeks, the team plans on finally updating the forums to more modern, open source software that will play nice with current browsers and will connect with plugins that will allow for better mobile browsing. Right now, the software of choice appears to be…

Nathan Betzen

February 25, 2012·1 min read

Prerelease 

XBMC 11.0: Eden Beta 3 available now [Updated]

As we continue moving toward the release of Eden, more and more fixes are slotting into place. With Beta 3, we’ve fixed playlist issues, altered some misbehaving Library buttons, provided a little more control over the way movie sets are scraped, and cleaned up numerous other small bugs. On top of…

Team XBMC

February 08, 2012·2 min read

Tags

All News653Community Updates176Conferences56Deep Dive14DevCon33Developer Updates129Prerelease Announcements138Release Announcements66April Fools7

Search

Advanced Search

Developer 

Multi-Content Addons - a Note for Addon Writers

This is just a quick note for addon developers. A recent change to the codebase from the August cycle has added a new “content\type” parameter. With this parameter, addons that provide access to content that includes both audio and video (like the Internet Archive) can now be limited to only one…

Team XBMC

August 12, 2012·1 min read
zappy-ouya-announce1

Community, Developer 

XBMC and Ouya? Oh Yeah!

Maybe it was inevitable. Maybe it was because of the hundreds, if not thousands, of demands on Twitter, in blogs, on Facebook, in Reddit, and in Kickstarter comments. Maybe it’s because many of Team Ouya support XBMC, and nearly a third of Team XBMC members are Ouya backers. Regardless, we are…

Nathan Betzen

August 06, 2012·1 min read

Community 

XBMC For Android

We have been keeping a little secret.. the kind that is so much fun to share when the time comes. Today we announce XBMC for Android. Not a remote, not a thin client; the real deal. No root or jailbreak required. XBMC can be launched as an application on your set-top-box, tablet, phone, or wherever…

Cory

July 12, 2012·3 min read

Community 

XBMC4Xbox Update

.webp As you should all know by now, Team XBMC does not maintain a build for the original Xbox. With that said, a few valiant souls have continued to port over some of the more beneficial lines of XBMC code and done other bug fixing the keep the aging Xbox as a valid option for many people out…

Team XBMC

July 04, 2012·1 min read

Developer 

GSoC 2012 Statistics gathering

Hi everyone! As you all may or may not know I’ve been tasked to clean up parts of the scraping process in my GSoC project. A first step to this is to gather some information so that we statistically can say what formats your media is formatted in: do you usually have dots instead of spaces, do most…

Team XBMC

June 19, 2012·2 min read

Prerelease 

XBMC 11.0 - June Cycle

As mentioned previously, we have now moved into a monthly development cycle, in which we merge new features at the beginning of the month and then perform bug fixes through the rest of the month. This means, at the end of every month, developers, bug-reporters, and those willing to deal with…

Nathan Betzen

June 11, 2012·3 min read

Prerelease 

XBMC 11.0 - May Cycle (updated)

As mentioned previously, we have now moved into a monthly development cycle, in which we merge new features at the beginning of the month and then perform bug fixes through the rest of the month. This means, at the end of every month, developers, bug-reporters, and those willing to deal with…

Nathan Betzen

June 04, 2012·6 min read

Community 

New translation service

As some of you might have noticed, we are in the process of making life for all hard working translators a whole lot easier. And for those of you who wanted to contribute with translating XBMC but have always thought it was too much hassle, we have now made it easier than ever. Attila Jakosa have…

Nathan Betzen

May 29, 2012·1 min read
hd-audio-announce

Community, Developer 

XBMC Audio goes HD

It’s been long-awaited, oft-discussed and it’s finally here – AudioEngine for XBMC! What is AudioEngine? A complete re-write of the core audio sub-system of XBMC, and a two-year project comprising some 22,000 lines of code. Spear-headed by lead-developer gnif, with contributions from many other…

Nathan Betzen

May 29, 2012·2 min read

Prerelease 

XBMC 11.0 - April Cycle

As mentioned previously, we have now moved into a monthly development cycle, in which we merge new features at the beginning of the month and then perform bug fixes through the rest of the month. This means, at the end of every month, developers, bug-reporters, and those willing to deal with…

Nathan Betzen

May 01, 2012·3 min read

Community, Developer 

Update Grab-bag

There is lots going on in XBMC-land, so now seems like a good time for an update on all fronts. I’d like to touch quickly on several areas, there are sure to be some follow-ups coming soon. We’ve been busy This was mentioned a few weeks ago on the forum but was never brought up here: In a recent…

Nathan Betzen

April 24, 2012·2 min read

Deep Dive 

FLIRC - a new (old) way to control XBMC

In a continuation of the series begun with our write-up of the USB-CEC adapter, we would like to take the time today to highlight another adapter out there that makes controlling XBMC dramatically easier. This week, I’d like to introduce Chris (psuedo7 in the forum), who will be telling us a bit…

Nathan Betzen

April 14, 2012·4 min read

Release, Community 

XBMC Accepted into Debian

Linux users rejoice! Thanks primarily to the hard work of Andres Mejia, XBMC has been accepted into the official Debian distribution! In the past we have been unable to make it into Debian as the sheer size and complexity of XBMC made the review process so difficult, so Andres, an XBMC developer…

Team XBMC

April 09, 2012·2 min read
xbmc-eden-announce-2-650-1

Release 

XBMC 11.0 - Eden

It’s been over a year in the works and today we are excited to announce that XBMC 11.0 is finally ready and available for download. You can find XBMC 11.0 here. XBMC 11.0 Milestones include Addon Rollbacks, vast improvements in Confluence (the default skin), massive speed increases via features…

Nathan Betzen

March 23, 2012·2 min read

Developer 

Google Summer of Code 2012: Update

We are pleased and excited to announce to everyone that we have been accepted as an official GSOC mentor organization this year. From now until the 26th, we would like to encourage all our faithful student users (and other interested students) to visit our GSOC Ideas Page, review some of the ideas…

Nathan Betzen

March 17, 2012·1 min read

Developer 

Google Summer of Code 2012

A quick note to let our users know that we have applied to be a sponsor for this year’s GSOC. Some of you may recall that we were accepted a few years ago, and by proxy thanks to the BeagleBoard project in 2010. We’re confident that the recent buzz from the Raspberry Pi among other things will help…

Nathan Betzen

March 08, 2012·1 min read

Prerelease 

XBMC 11 Eden: RC2

We are pleased to announce that the video sync bug introduced has been resolved and Release Candidate 2 released in record time. For those of you who skipped RC1, a review of major changes since Beta 3 may be found in this post. Additionally, you are welcome, as always, to review our coding changes…

Team XBMC

March 01, 2012·1 min read

Prerelease 

XBMC 11 Eden: RC1: UPDATE

XBMC 11 Eden: RC1, ready for take off. Today we are excited to announce Eden Release Candidate 1. It has been a productive few weeks since Beta 3, as we’ve ironed out numerous minor (and one or two major) bugs. In particular, we’ve: - Given preference to external subtitles over internal subtitles -…

Team XBMC

February 26, 2012·2 min read

Community 

Forum Upgrade - It’s finally happening!

This is just a quick note. Over the next few weeks, the team plans on finally updating the forums to more modern, open source software that will play nice with current browsers and will connect with plugins that will allow for better mobile browsing. Right now, the software of choice appears to be…

Nathan Betzen

February 25, 2012·1 min read

Prerelease 

XBMC 11.0: Eden Beta 3 available now [Updated]

As we continue moving toward the release of Eden, more and more fixes are slotting into place. With Beta 3, we’ve fixed playlist issues, altered some misbehaving Library buttons, provided a little more control over the way movie sets are scraped, and cleaned up numerous other small bugs. On top of…

Team XBMC

February 08, 2012·2 min read
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